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Full Throttle on iPhone

Thursday, May 8, 2008 by John Davison

This is probably old, old news that I missed ages ago, but I just saw this video of Scumm running on the iPhone, and seeing Full Throttle up and running like has me all happy and nostalgic. Wonder if they'll do "official" versions, too?
Doubt it.

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2 comments:

Sam Hazim said...

Hi John,

I too was amazed at ScummVM on iPhone - the nostaglia effect is simply too much to resist. I came back to Earth with a thud when I tried it out though, sadly. The problem is the excellent touchscreen is far too imprecise to be used on these games, and in addition you have the problem of your hand obscuring the very thing you are trying to 'use'.

I hope the clever people behind this port can invent a good interface to allow us to play these classics again.

Anonymous said...

you should try enabling touch pad mode. The "mouse" will move from it's current position offset from where your finger is.

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